master merchant eso not working

master merchant eso not working

MM was modified to match ATT and not do (1) because Sharlikran incorrectly thinks that it's broken. The High Isle update seemed to have broken it even if it was intermittent. Xbox: NA and EU megaservers for maintenance - July 5, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC) PlayStation: NA and EU megaservers for maintenance - July 5, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC) Leave a Reply . Adjusted initial scan logic to be smoother and not timeout for large initial 10 day scan. At that point all the new sales will show up instantly as they come in from the server. Master Merchant is an upgraded version of Shopkeeper that offers additional features for the Traders and Trading Guilds. Cached values would not refresh for all items only the previously viewed item. LibAddonMenu updated to version 2.0r9 (thanks Seerah!). Go to the guild screen, you know, the one where it shows the list of everyone in the guild. Adjusted /mm clean and /mm dups to catch and remove more types of bad data Added sales information text tips to sales chart. Which hopefully will not allow anymore duplicate sales entries. (Not all requirements are known at this time), Overhauled the MM cache so that any third party library (libPrice) or mod will receive the price directly from the cache, The price cache is cleared on a per item basis as new sales come in which could alter the average, Corrected issue obtaining skill and rank information on alts that have not unlocked Chef, Brewer, or Chemistry, Corrected issue where MM was not calculating 4 extra Poisons per rank for Chemistry, People would update MM and not install LibAlchemy, Some people would install LibAlchemy but not update LibPrice even if another mod such as WritWorthy requires LibPrice, Updated both the MasterMerchant and LibGuildstore manifest files to add version checks for LibPrice and added both LibAlchemy and LibPrice to them to keep them from loading if libraries are not installed or updated, Update Craft Cost to use Chef and Brewer rather then just dividing by 4 by default, Updated Craft Cost tooltip to show cost, and cost each based on Chef or Brewer. vBulletin 2023, Jelsoft Enterprises Ltd. NOTE: Still looking into all the challenges for localizing the currency format and colorization. It does not show 1d 3h, just 1 day or 2 days. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Refined tooltip generation and refactored its code, Added toggle to disable the Material Cost for Winter Festival Writs (WritWorthy, LibLazyCrafting does not handle furniture), Added Material Cost for Winter Festival Writs (BETA), Account for writ requirements. See documentation. Reverted some aspects of it now that LibHistoire has been updated. So I found the MM comments post and was most of the way through sending the debug logs but when I brought up the MM AddOn section to confirm the version I saw it showing a dependency error. I consider not having average sale price in the vanilla interface to be actual trolling. However, the amount of sales you retain will have the greatest impact. My apologies for posting my error message here. Stopped /reloadui in ESO 1.6 if it's a fresh install, Added custom Deal Calculation for @freakyfreak (Setting: Tips on Graph Points) other small bugfixes, Added a new smaller view mode for the main window The amount of time spent searching through page after page after page just looking for one particular item is infuriating. Coming Soon (tm). I use Minion and I have updated AGS as someone stated on another thread but MM still not working. Verbose Setting: In the MM Addon Settings (near the bottom) is a slider for "Verbose". If I run /mm missing it's still not picking up my sales. Adjusted "In Combat" scan pausing a bit more (Please let me know if this help in dungeons/Cyrodiil for those few that were having issues.) If there is no API then they should not alter MM functionality. Trading guilds spend gold to bid on a trader somewhere in Tamriel, with different locations costing more or less depending on the number of guilds bidding on a particular trader. Default uses the same behavior MM has always had. Each dot is a unit price of a sale. It scans the sales from 1 guild which i joined 3 days back but my older guilds it doesn't scan them at all even though sales happened in those 3 days. I'm not a huge fan of the ingame economy and I think that without MM it would be an even bigger problem. Update to ShoppingList extension to prevent duplicate items. For a range from 1 to 999 the data with the mean could give you and average of 89 and with the median 42. All rights reserved. For example if an author changed AGS functionality no patches would be made. other countries. It is a direct continuation of the project. Added "Stats to Chat" to the right click menu in a number of places. and Glyphs I recently got master merchant and had TTC for a while. LibDateTime was not installed! It is active (the box in front of is thicked in the list) but I have no idea how to use it, and I think it's not working at all. Also, as it turns out, my game does not seem to be saving any of the changes I make to the MM addon settings. Using Bonanza and other things I looked at prices, cost per voucher, and what you have to craft. This will probably have an impact on saving events and it will be slower again. Master Merchant stopped working. Fix for searching in MM windows. GUILD TRADER SUPPORT! Every time I log in, it tells me that it has 0 records on file and that it must scan my guilds for the first time, after which it proceeds to do a lengthy scan of each of my guilds going back 10 days. Added voucher information for Writs to the tooltip and price to chat. https://www.esoui.com/downloads/info928-MasterMerchant.html I will link some photos so you can see, pls help. Added Simple Indexing - For those who do not search sales and want MM to have a smaller memory footprint. Updated Truncation routines and the iterate over records routines in general, Restored ability to sort inventory by value when altering the inventory price, Fixed long standing issue when replacing the inventory price that the price remained after disabling the feature, Added feature to show the unit price when replacing the inventory price, Changed Green checkmark for Master Writs in the Guild Store to indicate that you know the Motif and have the mats, Adds Yellow checkmark to Master Writs in the Guild Store if you know the Motif but don't have the mats, Added a minimal sales interval that acts similar to the Min Item count, Added condition to detect the presence of MasterWritInventoryMarker to prevent duplicating markers in the guild store for Master Writs, Added icon to master writs if you meet the requirements to craft the writ. Added an option to turn on/off the Display Listings chat message. Reverted changes anyway in favor of making new routines. Reverted to previous method for trimming outliers. Looks much cleaner. Bug fix to handle other addons requesting sales events (leading to dupes in Shopkeeper) Stats Window now also shows you percentage of sales made at the guild trader I probably bothered them more then they wanted. Added a Pricing History Scatter Chart - enable it in the Settings/Addon Settings/Master Merchant options page. You switched accounts on another tab or window. bought at your guild's trader kiosk) Therefore, if you install 3.x first then uninstall 2.x, Minion will uninstall all the files belonging to 3.x. Master Merchant 3.0 uses the same file names. Is that the case for everyone? More preparation for the winter festival. If you like 2.2.1 then use it that's your choice. Updated Kiosk flip times for Tuesday. Again, if you have low FPS viewing All sales then LibHistoire is still working. My advice is to hit E only about 3-5s, since if you spam it the server may kick you and you'll lose all progress. NOTE: While testing I didn't have any Circular dependency. So don't whip out your calculator and tell me that x / y isn't zz.zz. Optimized searching and sorting routines to be a little more efficient with large sales histories Removed Philgo's Simple Indexing and Simple Scanning. (Note: I'm not sure why quoting isn't working right here, so apologies for that). Removed "0" lines from the MM to make them cleaner since you can see members with no sales/purchases on the guild tab now. Updated refresh routine to announce when refresh is finished. Hello guys as the title say i have problem with MM. Run over the addon(.txt) files with a text editor that can find and replace text to update the API version and it'll function. The FPS drop isn't a reasonable progress indicator even though it has been that way for years. I'm not sure the file came through properly. It may not really be needed since "Default" is the most common used price for the individual user regardless of how it has been customized. Adjusted tooltips to show item count for stackable items. These two addons on the face of it do the exact same thing - track sales from the guild you're in to determine the price of items. Custom will use the timeframe indicated in settings. That's a completely different topic. I intend to make improvements and when I do I can't preemptively inform authors ahead of time that there will be changes. System specifications will impact this to a degree. Added options to ignore outlier prices and to round prices to the near gold piece. Added initial lookup tables for upcoming changes to Saved Vars files. Created an Execution Queue library for long running/sequential operations. Adjusted Standard Deviation calculation for stacked items. Updated LibGuildRoster setup to attempt to control the columns better until the next update to the library. Updated outliers routine, again. NOTE: Thanks to Lyelu I have a gamepad that works with ESO. One small change to ignore some potential bad data. Update pricing tooltips for non English clients, Import MM Sales and Purchases (ShoppingList), Bonanza, tracks items listed on traders you visit, The Bonanza data is used to calculate an average price of the items seen at other kiosks, Bonanza items can be filtered by name, type, and known or unknown. It collects the data from the guild trading history and your own tradings. Guilds that helped were: Feline Great Meowporium, Free Marketers, Spicy Economics, Krafty Retro Designs, and the Conquest of Tamriel. Link is on the description page.- - Made sure when displaying values in the inventory that the gold color is yellow, Made sure the custom time range updates for the drop down menu, Opps forgot to add the new data pool to the manifest file. Adjusted White Deal Range to include slightly below market listings I restarted ATT and MM seemed to work fine again and then I zoned into a delve and MM stopped working again. This is because I am starting to see new sales show again while online. To display information on the roster MM now uses LibGuildRoster, Fix for error generated guild finder rather then guild history, Added localization strings for new "Use Sales History Size Only" to the rest of the languages, Add toggle to ignore min and max count when trimming sales data, Fix for Lua errors for new saved vars - Dolgubon, Reverted back to 3.0.3 until a fix for Lua errors can be implemented, Adjustment to item link trait discovery Aldanga, Update to recipe calculations Dolgubon (Still some recipes may not show mat price). Fixed Center Screen Announcements Kept the scroll thumb selector in the MM window from getting so small you can't see it Delete your ShoppingList.lua from your SavedVariables to reset it. (Some other addons may cause the menu items to double up (ex. Bugfix for not stopping LibHistoire properly during Refresh, Opps forgot other language strings for key-bind, Fix for setting days of history lower then 30, Added a 3rd Focus which can be used for CTRL + SHIFT for example, Changed the name of the Master merchant window. Added additional localization strings to cover all notifications and the help menu, Removed verbose mode since messages no longer exist from 2.x that required that, Refresh will only restore data according to the amount of days retained in settings, Added a fix when, on rare occasions, an empty table is found that resolves an error when adding category information, Oops, API Bump for the rest of the modules for MM. Master Merchant won't stop scanning. Removed localization strings from GetControl(), Update LibGuildStore French translation (Jakez31), Added some additional localization strings, Fix for linking item prices when there is no MM price for the day range being used. It is a simpler addon but if you don't need all the options from.MM it's just as good and uses less resources. We're well beyond the point of "no one should know how items are priced" bs, and MM's sales tracking should be integrated into the base game. Please say a prayer for them. Scanning for the first time after install or after doing a reset will now go back only 3 days. Fixes to on-screen alerts to avoid 'missing' multiple identical alerts This caused MM to treat writs of the same type but a different voucher count as different. While testing the Reset function for resetting Bonanza information I realized it didn't clear the scroll list. ), German localization updated/fixed (Credit to Urbs of the EU Server for his hard work on this! NOTE: After more testing with my new cache library there is no reason to send frequent requests to the server for more data because the request is denied. Updated detailed graph points to say Today, Yesterday, or X days ago. It seems TTC is no longer showing suggested prices in game. Sorry for the inconvenience. Another fix for Stat window slider errors. Dark Brotherhood compatibility - changed filtering from VR to CP (ex. Fixed odd error when holding down Updated tooltip generation. LibPrice sorta does that now but it does not cache the price depending on the Focus used. Just to let you know, in the MasterMerchant.lua file at around line 1221 you can change the MAX scan time. Basically my Master Merchant wont connect with any of my guild trades and all suggested prices and profit is set to -1. Show Purchases/Sales on the guild tab also. Hey all, My Master merchant does not appear to be permanently saving its scan results. All rights reserved. Main window now has X to close button and a hotkey binding. Fix typo in the item right click menu Fixed missing localizations on Reset/Refresh buttons. Well if it isn't connecting with your guilds, it's expected that it doesn't have values. But MM won't show any data for anything. s@Philgo68 will just show Phil's sales, b@Philgo68 will show records where Phil is the buyer) Updated feature to right click dots to add sellers to the Guild & Account filter. Adjusted matching code to handle changes in ItemLink format. The data from the ShoppingList will not be preserved because I will be obtaining different sales data from traders either from AGS or the vanilla UI if you do not have AGS installed or active. (Note: If you are getting FPS pauses when scanning, make sure the Guild History tab is not on the SALES Category.). The app will automatically /reloadui 16 times and then you will be converted. I am very grateful to all those who have contributed to Master Merchant. It didn't start doing this until I updated MM 3 days ago. Sound options added for alerts. | PC/NA, PvP only, CP 1900+[*] Tyaminal-rabi |. - Added temporary. While other items like chromium grains, you may not see much of a difference. Items you are searching for should show up correctly now. ESOUIMods / MasterMerchant Public Insights master 20 branches 1 tag 328 commits Failed to load latest commit information. Added some new filters to the item list. New option in the addon settings to make all your settings account-wide, rather than character-specific. More updates as information is confirmed. Example something listed for 300g each when the vendor will sell it for 98g. Debug Log: There is a revised attempt to catch errors with the Bonanza price when the information is incomplete. I have no equanimity for the accusations. Writs with the same item ID will be grouped together now. EDIT: 12-9-2020; I will be overhauling both MM and the ShoppingList. Made /MM functions case insensitive (For Sylvie), Update for Morrowind / 3.0.x / 100019 Be sure to LOGOUT before you change or delete SavedVariable files otherwise the game wil lrebuild them on logoutr/reloadui automatically! every time i login master merchant there are thousands more added big drain on resorces game slows down , this is not good , esos system has a lot of grey areas really cant be asked teleporting to other places to try find what iam after . Possible fix for Stat window slider errors. A tag already exists with the provided branch name. There was a problem preparing your codespace, please try again. Your immersion is breaking my entitlement. *** Run "/mm clean" to fix Alinor Patterns ***, Update for Summerset / 100023 The tooltip is no longer cached however, I only tested with about 5100 sales on gold mats. Such as Default, SHIFT, CTRL or both. Suggest you go in manually. Deal Range to Custom Deal Calculator, Added toggle to TTC Suggested to modify the value by 25 percent like they do in their tooltip, Added new constants for mod authors for upcoming API, for testing, Corrected 7, 10, and 30 day totals from Guild Rank view. Blacklist: List player(s) and/or guild(s) you would like to have excluded from pricing calculations. Hopefully Sirinsidiator will update LibHistoire soon. Reduced forced Master Merchant window lock to 10 minutes for Refresh. Russian translation from KirX - let me know if this works and is correct please. So if no one in your guild already sold that item you are looking at, there is just basically no data. /lgs clean, which is /LGS CLEAN but use lowercase. If it helps to support the game and ZOS, I support it! I don't know if Philgo68 or khaibit added that. https://esouimods.github.io/3-master_merchant.html If you need further assistance please follow the Bug reports: of MM: Other authors like sirinsidiator would not alter their mod if authors were altering the mod's internal functionality or using the incorrect function.

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master merchant eso not working

master merchant eso not working

master merchant eso not working

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MM was modified to match ATT and not do (1) because Sharlikran incorrectly thinks that it's broken. The High Isle update seemed to have broken it even if it was intermittent. Xbox: NA and EU megaservers for maintenance - July 5, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC) PlayStation: NA and EU megaservers for maintenance - July 5, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC) Leave a Reply . Adjusted initial scan logic to be smoother and not timeout for large initial 10 day scan. At that point all the new sales will show up instantly as they come in from the server. Master Merchant is an upgraded version of Shopkeeper that offers additional features for the Traders and Trading Guilds. Cached values would not refresh for all items only the previously viewed item. LibAddonMenu updated to version 2.0r9 (thanks Seerah!). Go to the guild screen, you know, the one where it shows the list of everyone in the guild. Adjusted /mm clean and /mm dups to catch and remove more types of bad data Added sales information text tips to sales chart. Which hopefully will not allow anymore duplicate sales entries. (Not all requirements are known at this time), Overhauled the MM cache so that any third party library (libPrice) or mod will receive the price directly from the cache, The price cache is cleared on a per item basis as new sales come in which could alter the average, Corrected issue obtaining skill and rank information on alts that have not unlocked Chef, Brewer, or Chemistry, Corrected issue where MM was not calculating 4 extra Poisons per rank for Chemistry, People would update MM and not install LibAlchemy, Some people would install LibAlchemy but not update LibPrice even if another mod such as WritWorthy requires LibPrice, Updated both the MasterMerchant and LibGuildstore manifest files to add version checks for LibPrice and added both LibAlchemy and LibPrice to them to keep them from loading if libraries are not installed or updated, Update Craft Cost to use Chef and Brewer rather then just dividing by 4 by default, Updated Craft Cost tooltip to show cost, and cost each based on Chef or Brewer. vBulletin 2023, Jelsoft Enterprises Ltd. NOTE: Still looking into all the challenges for localizing the currency format and colorization. It does not show 1d 3h, just 1 day or 2 days. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Refined tooltip generation and refactored its code, Added toggle to disable the Material Cost for Winter Festival Writs (WritWorthy, LibLazyCrafting does not handle furniture), Added Material Cost for Winter Festival Writs (BETA), Account for writ requirements. See documentation. Reverted some aspects of it now that LibHistoire has been updated. So I found the MM comments post and was most of the way through sending the debug logs but when I brought up the MM AddOn section to confirm the version I saw it showing a dependency error. I consider not having average sale price in the vanilla interface to be actual trolling. However, the amount of sales you retain will have the greatest impact. My apologies for posting my error message here. Stopped /reloadui in ESO 1.6 if it's a fresh install, Added custom Deal Calculation for @freakyfreak (Setting: Tips on Graph Points) other small bugfixes, Added a new smaller view mode for the main window The amount of time spent searching through page after page after page just looking for one particular item is infuriating. Coming Soon (tm). I use Minion and I have updated AGS as someone stated on another thread but MM still not working. Verbose Setting: In the MM Addon Settings (near the bottom) is a slider for "Verbose". If I run /mm missing it's still not picking up my sales. Adjusted "In Combat" scan pausing a bit more (Please let me know if this help in dungeons/Cyrodiil for those few that were having issues.) If there is no API then they should not alter MM functionality. Trading guilds spend gold to bid on a trader somewhere in Tamriel, with different locations costing more or less depending on the number of guilds bidding on a particular trader. Default uses the same behavior MM has always had. Each dot is a unit price of a sale. It scans the sales from 1 guild which i joined 3 days back but my older guilds it doesn't scan them at all even though sales happened in those 3 days. I'm not a huge fan of the ingame economy and I think that without MM it would be an even bigger problem. Update to ShoppingList extension to prevent duplicate items. For a range from 1 to 999 the data with the mean could give you and average of 89 and with the median 42. All rights reserved. For example if an author changed AGS functionality no patches would be made. other countries. It is a direct continuation of the project. Added "Stats to Chat" to the right click menu in a number of places. and Glyphs I recently got master merchant and had TTC for a while. LibDateTime was not installed! It is active (the box in front of is thicked in the list) but I have no idea how to use it, and I think it's not working at all. Also, as it turns out, my game does not seem to be saving any of the changes I make to the MM addon settings. Using Bonanza and other things I looked at prices, cost per voucher, and what you have to craft. This will probably have an impact on saving events and it will be slower again. Master Merchant stopped working. Fix for searching in MM windows. GUILD TRADER SUPPORT! Every time I log in, it tells me that it has 0 records on file and that it must scan my guilds for the first time, after which it proceeds to do a lengthy scan of each of my guilds going back 10 days. Added voucher information for Writs to the tooltip and price to chat. https://www.esoui.com/downloads/info928-MasterMerchant.html I will link some photos so you can see, pls help. Added Simple Indexing - For those who do not search sales and want MM to have a smaller memory footprint. Updated Truncation routines and the iterate over records routines in general, Restored ability to sort inventory by value when altering the inventory price, Fixed long standing issue when replacing the inventory price that the price remained after disabling the feature, Added feature to show the unit price when replacing the inventory price, Changed Green checkmark for Master Writs in the Guild Store to indicate that you know the Motif and have the mats, Adds Yellow checkmark to Master Writs in the Guild Store if you know the Motif but don't have the mats, Added a minimal sales interval that acts similar to the Min Item count, Added condition to detect the presence of MasterWritInventoryMarker to prevent duplicating markers in the guild store for Master Writs, Added icon to master writs if you meet the requirements to craft the writ. Added an option to turn on/off the Display Listings chat message. Reverted changes anyway in favor of making new routines. Reverted to previous method for trimming outliers. Looks much cleaner. Bug fix to handle other addons requesting sales events (leading to dupes in Shopkeeper) Stats Window now also shows you percentage of sales made at the guild trader I probably bothered them more then they wanted. Added a Pricing History Scatter Chart - enable it in the Settings/Addon Settings/Master Merchant options page. You switched accounts on another tab or window. bought at your guild's trader kiosk) Therefore, if you install 3.x first then uninstall 2.x, Minion will uninstall all the files belonging to 3.x. Master Merchant 3.0 uses the same file names. Is that the case for everyone? More preparation for the winter festival. If you like 2.2.1 then use it that's your choice. Updated Kiosk flip times for Tuesday. Again, if you have low FPS viewing All sales then LibHistoire is still working. My advice is to hit E only about 3-5s, since if you spam it the server may kick you and you'll lose all progress. NOTE: While testing I didn't have any Circular dependency. So don't whip out your calculator and tell me that x / y isn't zz.zz. Optimized searching and sorting routines to be a little more efficient with large sales histories Removed Philgo's Simple Indexing and Simple Scanning. (Note: I'm not sure why quoting isn't working right here, so apologies for that). Removed "0" lines from the MM to make them cleaner since you can see members with no sales/purchases on the guild tab now. Updated refresh routine to announce when refresh is finished. Hello guys as the title say i have problem with MM. Run over the addon(.txt) files with a text editor that can find and replace text to update the API version and it'll function. The FPS drop isn't a reasonable progress indicator even though it has been that way for years. I'm not sure the file came through properly. It may not really be needed since "Default" is the most common used price for the individual user regardless of how it has been customized. Adjusted tooltips to show item count for stackable items. These two addons on the face of it do the exact same thing - track sales from the guild you're in to determine the price of items. Custom will use the timeframe indicated in settings. That's a completely different topic. I intend to make improvements and when I do I can't preemptively inform authors ahead of time that there will be changes. System specifications will impact this to a degree. Added options to ignore outlier prices and to round prices to the near gold piece. Added initial lookup tables for upcoming changes to Saved Vars files. Created an Execution Queue library for long running/sequential operations. Adjusted Standard Deviation calculation for stacked items. Updated LibGuildRoster setup to attempt to control the columns better until the next update to the library. Updated outliers routine, again. NOTE: Thanks to Lyelu I have a gamepad that works with ESO. One small change to ignore some potential bad data. Update pricing tooltips for non English clients, Import MM Sales and Purchases (ShoppingList), Bonanza, tracks items listed on traders you visit, The Bonanza data is used to calculate an average price of the items seen at other kiosks, Bonanza items can be filtered by name, type, and known or unknown. It collects the data from the guild trading history and your own tradings. Guilds that helped were: Feline Great Meowporium, Free Marketers, Spicy Economics, Krafty Retro Designs, and the Conquest of Tamriel. Link is on the description page.- - Made sure when displaying values in the inventory that the gold color is yellow, Made sure the custom time range updates for the drop down menu, Opps forgot to add the new data pool to the manifest file. Adjusted White Deal Range to include slightly below market listings I restarted ATT and MM seemed to work fine again and then I zoned into a delve and MM stopped working again. This is because I am starting to see new sales show again while online. To display information on the roster MM now uses LibGuildRoster, Fix for error generated guild finder rather then guild history, Added localization strings for new "Use Sales History Size Only" to the rest of the languages, Add toggle to ignore min and max count when trimming sales data, Fix for Lua errors for new saved vars - Dolgubon, Reverted back to 3.0.3 until a fix for Lua errors can be implemented, Adjustment to item link trait discovery Aldanga, Update to recipe calculations Dolgubon (Still some recipes may not show mat price). Fixed Center Screen Announcements Kept the scroll thumb selector in the MM window from getting so small you can't see it Delete your ShoppingList.lua from your SavedVariables to reset it. (Some other addons may cause the menu items to double up (ex. Bugfix for not stopping LibHistoire properly during Refresh, Opps forgot other language strings for key-bind, Fix for setting days of history lower then 30, Added a 3rd Focus which can be used for CTRL + SHIFT for example, Changed the name of the Master merchant window. Added additional localization strings to cover all notifications and the help menu, Removed verbose mode since messages no longer exist from 2.x that required that, Refresh will only restore data according to the amount of days retained in settings, Added a fix when, on rare occasions, an empty table is found that resolves an error when adding category information, Oops, API Bump for the rest of the modules for MM. Master Merchant won't stop scanning. Removed localization strings from GetControl(), Update LibGuildStore French translation (Jakez31), Added some additional localization strings, Fix for linking item prices when there is no MM price for the day range being used. It is a simpler addon but if you don't need all the options from.MM it's just as good and uses less resources. We're well beyond the point of "no one should know how items are priced" bs, and MM's sales tracking should be integrated into the base game. Please say a prayer for them. Scanning for the first time after install or after doing a reset will now go back only 3 days. Fixes to on-screen alerts to avoid 'missing' multiple identical alerts This caused MM to treat writs of the same type but a different voucher count as different. While testing the Reset function for resetting Bonanza information I realized it didn't clear the scroll list. ), German localization updated/fixed (Credit to Urbs of the EU Server for his hard work on this! NOTE: After more testing with my new cache library there is no reason to send frequent requests to the server for more data because the request is denied. Updated detailed graph points to say Today, Yesterday, or X days ago. It seems TTC is no longer showing suggested prices in game. Sorry for the inconvenience. Another fix for Stat window slider errors. Dark Brotherhood compatibility - changed filtering from VR to CP (ex. Fixed odd error when holding down Updated tooltip generation. LibPrice sorta does that now but it does not cache the price depending on the Focus used. Just to let you know, in the MasterMerchant.lua file at around line 1221 you can change the MAX scan time. Basically my Master Merchant wont connect with any of my guild trades and all suggested prices and profit is set to -1. Show Purchases/Sales on the guild tab also. Hey all, My Master merchant does not appear to be permanently saving its scan results. All rights reserved. Main window now has X to close button and a hotkey binding. Fix typo in the item right click menu Fixed missing localizations on Reset/Refresh buttons. Well if it isn't connecting with your guilds, it's expected that it doesn't have values. But MM won't show any data for anything. s@Philgo68 will just show Phil's sales, b@Philgo68 will show records where Phil is the buyer) Updated feature to right click dots to add sellers to the Guild & Account filter. Adjusted matching code to handle changes in ItemLink format. The data from the ShoppingList will not be preserved because I will be obtaining different sales data from traders either from AGS or the vanilla UI if you do not have AGS installed or active. (Note: If you are getting FPS pauses when scanning, make sure the Guild History tab is not on the SALES Category.). The app will automatically /reloadui 16 times and then you will be converted. I am very grateful to all those who have contributed to Master Merchant. It didn't start doing this until I updated MM 3 days ago. Sound options added for alerts. | PC/NA, PvP only, CP 1900+[*] Tyaminal-rabi |. - Added temporary. While other items like chromium grains, you may not see much of a difference. Items you are searching for should show up correctly now. ESOUIMods / MasterMerchant Public Insights master 20 branches 1 tag 328 commits Failed to load latest commit information. Added some new filters to the item list. New option in the addon settings to make all your settings account-wide, rather than character-specific. More updates as information is confirmed. Example something listed for 300g each when the vendor will sell it for 98g. Debug Log: There is a revised attempt to catch errors with the Bonanza price when the information is incomplete. I have no equanimity for the accusations. Writs with the same item ID will be grouped together now. EDIT: 12-9-2020; I will be overhauling both MM and the ShoppingList. Made /MM functions case insensitive (For Sylvie), Update for Morrowind / 3.0.x / 100019 Be sure to LOGOUT before you change or delete SavedVariable files otherwise the game wil lrebuild them on logoutr/reloadui automatically! every time i login master merchant there are thousands more added big drain on resorces game slows down , this is not good , esos system has a lot of grey areas really cant be asked teleporting to other places to try find what iam after . Possible fix for Stat window slider errors. A tag already exists with the provided branch name. There was a problem preparing your codespace, please try again. Your immersion is breaking my entitlement. *** Run "/mm clean" to fix Alinor Patterns ***, Update for Summerset / 100023 The tooltip is no longer cached however, I only tested with about 5100 sales on gold mats. Such as Default, SHIFT, CTRL or both. Suggest you go in manually. Deal Range to Custom Deal Calculator, Added toggle to TTC Suggested to modify the value by 25 percent like they do in their tooltip, Added new constants for mod authors for upcoming API, for testing, Corrected 7, 10, and 30 day totals from Guild Rank view. Blacklist: List player(s) and/or guild(s) you would like to have excluded from pricing calculations. Hopefully Sirinsidiator will update LibHistoire soon. Reduced forced Master Merchant window lock to 10 minutes for Refresh. Russian translation from KirX - let me know if this works and is correct please. So if no one in your guild already sold that item you are looking at, there is just basically no data. /lgs clean, which is /LGS CLEAN but use lowercase. If it helps to support the game and ZOS, I support it! I don't know if Philgo68 or khaibit added that. https://esouimods.github.io/3-master_merchant.html If you need further assistance please follow the Bug reports: of MM: Other authors like sirinsidiator would not alter their mod if authors were altering the mod's internal functionality or using the incorrect function. How To Lose Inflammation Weight Fast, Pinelake Church Mississippi, Belmont Apartments Richmond, Va, Articles M

master merchant eso not working

master merchant eso not working